Real Time Rendering Fourth Edition Japanese Tankobon Hardcover – September 28, 2019
76% of respondents would recommend this to a friend
KGS 13288
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Real-time Rendering 4th Edition is a bible for modern CG engineers and programmers, focusing on the latest techniques to instantly generate three-dimensional images.
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Информация о продукте
| Publisher | u30dcu30fcu30f3u30c7u30b8u30bfu30eb |
| Publication date | September 28, 2019 |
| Language | Japanese |
| Print length | 1108 pages |
| ISBN-10 | 4862464580 |
| ISBN-13 | 978-4862464583 |
| Item Weight | 2.11 Kilograms |
| Dimensions | 9.84 x 7.09 x 1.97 inches (25 x 18 x 5 cm) |
Who Should Buy?
-
Game Developers
Essential resource for game developers seeking to implement advanced rendering techniques in their projects effectively.
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Computer Graphics Students
Ideal for students studying computer graphics as it covers both foundational and advanced rendering concepts in depth.
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Technical Artists
Beneficial for technical artists who wish to enhance their knowledge on rendering principles and optimize art pipelines.
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Beginner Programmers
Not suitable for beginner programmers without prior knowledge of graphics programming or rendering fundamentals.
ОПИСАНИЕ ТОВАРА
Real Time Rendering Fourth Edition Japanese Tankobon Hardcover – September 28, 2019
Вопросы и ответы клиентов
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вопрос:
Is this book suitable for beginners?
отвечать: While it is comprehensive, it is best suited for individuals with some background in computer graphics. -
вопрос:
What makes the 4th edition different from previous editions?
отвечать: The 4th edition features new content, expanded chapters, and a focus on recent advancements in CG technology. -
вопрос:
Does this book include practical examples or exercises?
отвечать: Yes, the book provides a theoretical framework as well as practical applications of techniques.
Tomas Akenine-Moller , Eric Haines , Naty Hoffman Editorial Review
Customer Reviews & Ratings
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Плюсы
- Comprehensive rendering techniques
- Easy to understand explanations
- Great for beginners and experts
- Includes real-world examples
Минусы
- Some topics could be more in-depth.
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KGS 13288
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Особенности и преимущества
- Completely new content focused on modern real-time rendering techniques.
- Guides developers through over 1,100 newly referenced documents.
- Revised chapters on physics-based materials, lighting, and global lighting.
- Expanded sections on shading, texturing, and non-photorealistic rendering.
- Includes a new chapter dedicated to virtual and augmented reality.
- Solid theoretical framework presented in an easy-to-understand style.
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